<xs:complexType name="X3DMaterialType">
<xs:annotation>
<xs:documentation>Class for defining constant surface properties. It is based on X3D's material definition. In addition,
"isSmooth" provides a hint for value interpolation. The link to surface geometry is established via the "target"-property.
Only gml:MultiSurface or decendants of gml:AbstractSurfaceType are valid targets. </xs:documentation>
</xs:annotation>
<xs:complexContent>
<xs:extension base="AbstractSurfaceDataType">
<xs:sequence>
<xs:element name="ambientIntensity" type="core:doubleBetween0and1" default="0.2" minOccurs="0"/>
<xs:element name="diffuseColor" type="Color" default="0.8 0.8 0.8" minOccurs="0"/>
<xs:element name="emissiveColor" type="Color" default="0.0 0.0 0.0" minOccurs="0"/>
<xs:element name="specularColor" type="Color" default="1.0 1.0 1.0" minOccurs="0"/>
<xs:element name="shininess" type="core:doubleBetween0and1" default="0.2" minOccurs="0"/>
<xs:element name="transparency" type="core:doubleBetween0and1" default="0.0" minOccurs="0"/>
<xs:element name="isSmooth" type="xs:boolean" default="false" minOccurs="0"/>
<xs:element name="target" type="xs:anyURI" minOccurs="0" maxOccurs="unbounded"/>
<xs:element ref="_GenericApplicationPropertyOfX3DMaterial" minOccurs="0" maxOccurs="unbounded"/>
</xs:sequence>
</xs:extension>
</xs:complexContent>
</xs:complexType>