<complexType name="TrianglePatchArrayPropertyType">
<annotation>
<documentation>This type defines a container for an array of
triangle patches.</documentation>
</annotation>
<complexContent>
<restriction base="gml:SurfacePatchArrayPropertyType">
<sequence minOccurs="0" maxOccurs="unbounded">
<element ref="gml:Triangle"/>
</sequence>
</restriction>
</complexContent>
</complexType>